Skip to content

Read more about Making Games with Python & Pygame

Making Games with Python & Pygame

(1 review)

Al Sweigart

Copyright Year: 2012

ISBN 13: 9781469901732

Publisher: Albert Sweigart

Language: English

Formats Available

Conditions of Use

Attribution-NonCommercial-ShareAlike Attribution-NonCommercial-ShareAlike
CC BY-NC-SA

Reviews

Learn more about reviews.

Reviewed by Siwei Cao, instructor, Virginia Tech on 5/17/22

Being an intermediate python textbook focused merely on game making using the pygame module, this book is clearly structured and easy to navigate. It spent the first two chapters going over some of the fundamentals and dives deeper into actual... read more

Table of Contents

  • Chapter 1 - Installing Python and Pygame
  • Chapter 2 - Pygame Basics
  • Chapter 3 - Memory Puzzle
  • Chapter 4 - Slide Puzzle
  • Chapter 5 - Simulate
  • Chapter 6 - Wormy
  • Chapter 7 - Tetromino
  • Chapter 8 - Squirrel Eat Squirrel
  • Chapter 9 - Star Pusher
  • Chapter 10 - Four Extra Games

Ancillary Material

  • Albert Sweigart
  • About the Book

    This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.

    About the Contributors

    Author

    Albert Sweigart (but you can call him Al), is a software developer in San Francisco, California who enjoys bicycling, volunteering, haunting coffee shops, and making useful software. "Making Games with Python & Pygame" is his second book.His first book, "Invent Your Own Computer Games with Python" can be read online at http://inventwithpython.com. He is originally from Houston, Texas. He finally put his University of Texas at Austin computer science degree in a frame. He laughs out loud when watching park squirrels, which makes people think he’s a simpleton.

    Contribute to this Page

    Suggest an edit to this book record