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Read more about A Brief Introduction to Engineering Computation with MATLAB

A Brief Introduction to Engineering Computation with MATLAB

Copyright Year: 2011

Contributor: Beyenir

Publisher: Serhat Beyenir

License: CC BY

A Brief Introduction to Engineering Computation with MATLAB is specifically designed for students with no programming experience. However, students are expected to be proficient in First Year Mathematics and Sciences and access to good reference books are highly recommended. Students are assumed to have a working knowledge of the Mac OS X or Microsoft Windows operating systems. The strategic goal of the course and book is to provide learners with an appreciation for the role computation plays in solving engineering problems. MATLAB specific skills that students are expected to be proficient at are: write scripts to solve engineering problems including interpolation, numerical integration and regression analysis, plot graphs to visualize, analyze and present numerical data, and publish reports.

(14 reviews)

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Read more about Lies, Damned Lies, or Statistics: How to Tell the Truth with Statistics

Lies, Damned Lies, or Statistics: How to Tell the Truth with Statistics

Copyright Year: 2017

Contributor: Poritz

Publisher: Colorado State University Pueblo

License: CC BY-SA

This is a first draft of a free (as in speech, not as in beer, [Sta02]) (although it is free as in beer as well) textbook for a one-semester, undergraduate statistics course. It was used for Math 156 at Colorado State University–Pueblo in the spring semester of 2017.

(3 reviews)

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Read more about Making Games with Python & Pygame

Making Games with Python & Pygame

Copyright Year: 2012

Contributor: Sweigart

Publisher: Albert Sweigart

License: CC BY-NC-SA

This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.

(1 review)

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Read more about Digital Foundations: Introduction to Media Design with the Adobe Creative Cloud - Revised Edition

Digital Foundations: Introduction to Media Design with the Adobe Creative Cloud - Revised Edition

Copyright Year: 2017

Contributors: burrough and Mandiberg

Publisher: Open Oregon Educational Resources

License: CC BY-NC-SA

Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software.

(16 reviews)

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Read more about First Semester in Numerical Analysis with Julia

First Semester in Numerical Analysis with Julia

Copyright Year: 2019

Contributor: Ökten

Publisher: Florida State University

License: CC BY-NC-SA

First Semester in Numerical Analysis with Julia presents the theory and methods, together with the implementation of the algorithms using the Julia programming language (version 1.1.0). The book covers computer arithmetic, root-finding, numerical quadrature and differentiation, and approximation theory. The reader is expected to have studied calculus and linear algebra. Some familiarity with a programming language is beneficial, but not required. The programming language Julia will be introduced in the book. The simplicity of Julia allows bypassing the pseudocode and writing a computer code directly after the description of a method while minimizing the distraction the presentation of a computer code might cause to the flow of the main narrative.

(3 reviews)

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Read more about x86-64 Assembly Language Programming with Ubuntu

x86-64 Assembly Language Programming with Ubuntu

Copyright Year: 2019

Contributor: Jorgensen

Publisher: Ed Jorgensen

License: CC BY-NC-SA

The purpose of this text is to provide a reference for University level assembly language and systems programming courses. Specifically, this text addresses the x86-64 instruction set for the popular x86-64 class of processors using the Ubuntu 64-bit Operating System (OS). While the provided code and various examples should work under any Linux-based 64-bit OS, they have only been tested under Ubuntu 14.04 LTS (64-bit). The x86-64 is a Complex Instruction Set Computing (CISC) CPU design. This refers to the internal processor design philosophy. CISC processors typically include a wide variety of instructions (sometimes overlapping), varying instructions sizes, and a wide range of addressing modes. The term was retroactively coined in contrast to Reduced Instruction Set Computer (RISC3).

(2 reviews)

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Read more about Answering questions with data: Introductory Statistics for Psychology Students

Answering questions with data: Introductory Statistics for Psychology Students

Copyright Year: 2018

Contributor: Crump

Publisher: Crump Lab

License: CC BY-SA

This is a free textbook teaching introductory statistics for undergraduates in Psychology. This textbook is part of a larger OER course package for teaching undergraduate statistics in Psychology, including this textbook, a lab manual, and a course website. All of the materials are free and copiable, with source code maintained in Github repositories.

(1 review)

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Read more about Geometry with an Introduction to Cosmic Topology

Geometry with an Introduction to Cosmic Topology

Copyright Year: 2018

Contributor: Hitchman

Publisher: Michael P. Hitchman

License: CC BY-SA

Motivated by questions in cosmology, the open-content text Geometry with an Introduction to Cosmic Topology uses Mobius transformations to develop hyperbolic, elliptic, and Euclidean geometry - three possibilities for the global geometry of the universe.

(1 review)

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Read more about Informal Calculus with Applications to Biological and Environmental Sciences

Informal Calculus with Applications to Biological and Environmental Sciences

Copyright Year: 2021

Contributors: Seacrest, Seacrest, Levine, and Anderson

Publisher: TRAILS

License: CC BY

This book is an approachable introduction to calculus with applications to biology and environmental science. For example, one application in the book is determining the volume of earth moved in the 1959 earthquake that created Quake Lake. Another application uses differential equations to model various biological examples, including moose and wolf populations at Isle Royale National Park, ranavirus in amphibians, and competing species of protozoa. The text focuses on intuitive understanding of concepts, but still covers most of the algebra and calculations common in a survey of calculus course.

(2 reviews)

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Read more about Intermediate Microeconomics with Microsoft Excel - 2nd Edition

Intermediate Microeconomics with Microsoft Excel - 2nd Edition

Copyright Year: 2020

Contributor: Barreto

Publisher: Humberto Barreto

License: CC BY-SA

This book is based on the idea that there is a particular framework used by economists to interpret observed reality. This framework has been called the economic way of thinking, the economic approach, and the method of economics.

(1 review)

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