Computer Science Textbooks

Read more about Game Based and Adaptive Learning Strategies

Game Based and Adaptive Learning Strategies

Copyright Year: 2022

Contributors: Miller, Batsaikhan, and Pluskwik

Publisher: Minnesota State Colleges and Universities

License: CC BY-NC

This book is designed to accompany a graduate-level instructional design course: Game-Based and Adaptive Learning, but could also be used for undergraduate teacher education or instructional design courses.

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Read more about Mathematical Modeling and Simulation with MATLAB

Mathematical Modeling and Simulation with MATLAB

Copyright Year: 2021

Contributors: Lee and Buzby

Publisher: University of Alaska Southeast

License: CC BY-SA

This textbook attempts to provide you with an overview of the commonly used basic mathematical models, as well as a wide range of applications. It offers a perspective that brings you back to the modeling process and the assumptions that go into it.

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Read more about Patterns for Beginning Programmers

Patterns for Beginning Programmers

Copyright Year: 2022

Contributor: Bernstein

Publisher: James Madison University

License: CC BY

Programming patterns are solutions to problems that require the creation of a small fragment of code that will be part of a larger program. Hence, this book is about teaching you how to write such fragments of code. However, it is not about teaching you the syntax of the statements in the fragments, it assumes that you already know the syntax. Instead, it is about finding solutions to problems that arise when first learning to program.

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Read more about Technology in Schools

Technology in Schools

Copyright Year: 2022

Contributor: Ackerman

Publisher: hackscience.education

License: CC BY-NC

My purpose in writing this book is to give readers a view into the work of managing information technology in schools. IT professionals will notice differences (some nuanced and some significant) between the needs and expectations of IT users in business and IT in school. With the more complete and more accurate concept the nature of the computing environment necessary for successful schooling, which I intend to provide through this book, IT professionals will be better prepared to meet those needs. Educators will also benefit from this book by clarifying the nature of their IT needs and how these may be different from those that are familiar to IT professionals who are hired to work in your school.

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Read more about Building Information - Representation and Management: Principles and Foundations for the Digital Era

Building Information - Representation and Management: Principles and Foundations for the Digital Era

Copyright Year: 2022

Contributor: Koutamanis

Publisher: TU Delft Open

License: CC BY-NC-SA

The book presents a coherent theory of building information, focusing on its representation and management in the digital era. It addresses issues such as the information explosion and the structure of analogue building representations to propose a parsimonious approach to the deployment and utilization of symbolic digital technologies like BIM. It also considers the matching representation of AECO processes in terms of tasks, so as to connect to information processing and support both information management and decision taking.

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Read more about Evidence-based Software Engineering

Evidence-based Software Engineering

Copyright Year: 2020

Contributor: Jones

Publisher: Knowledge Software

License: CC BY-SA

This book discusses what is currently known about software engineering, based on an analysis of all the publicly available data. This aim is not as ambitious as it sounds, because there is not a great deal of data publicly available.

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Read more about Deleting Dystopia: Re-Asserting Human Priorities in the Age of Surveillance Capitalism

Deleting Dystopia: Re-Asserting Human Priorities in the Age of Surveillance Capitalism

Copyright Year: 2021

Contributor: Slaughter

Publisher: University of Southern Queensland

License: CC BY-NC-SA

Deleting Dystopia confirms that the existential threats posted by the misuse of advanced digital technologies are real. But, in place of apathy and fatalism, Slaughter explores ways of understanding the threat, conceptualising solutions and identifying strategies that lead away from digital authoritarian futures towards those funded on humanly viable values and practices.

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Read more about Introduction to Statistical Thinking

Introduction to Statistical Thinking

Copyright Year: 2010

Contributor: Yakir

Publisher: Benjamin Yakir

License: CC BY

The target audience for this book is college students who are required to learn statistics, students with little background in mathematics and often no motivation to learn more. It is assumed that the students do have basic skills in using computers and have access to one. Moreover, it is assumed that the students are willing to actively follow the discussion in the text, to practice, and more importantly, to think.

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Read more about Inventory Analytics

Inventory Analytics

Copyright Year: 2021

Contributor: Rossi

Publisher: Roberto Rossi

License: CC BY

Inventory Analytics provides a comprehensive and accessible introduction to the theory and practice of inventory control – a significant research area central to supply chain planning. The book outlines the foundations of inventory systems and surveys prescriptive analytics models for deterministic inventory control. It further discusses predictive analytics techniques for demand forecasting in inventory control and also examines prescriptive analytics models for stochastic inventory control.

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Read more about Computer Science I - Version 1.3.7

Computer Science I - Version 1.3.7

Copyright Year: 2018

Contributor: Bourke

Publisher: Chris Bourke

License: CC BY-SA

This textbook covers the traditional introductory Computer Science I topics but takes a unique approach. Topics are covered in a language-agnostic manner in the first part with supplemental parts that cover the same concepts in a specific language. The current version covers C, Java, and PHP. This textbook as been used in several Computer Science I sections over multiple years at the University of Nebraska-Lincoln

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